Without riding, this requires at least 32 Twigs, or 300 hunger's worth of food, per day. The fastest domestication method requires brushing the Beefalo every day while ensuring its hunger stays above zero when not being ridden. When riding, the time before the Beefalo bucks the rider off is determined by the amount of Domestication: from 50 seconds at 0 to 800 seconds at maximum (this time resets if re-mounted) moreover, there are negative multipliers: a partially tamed Beefalo has a 0.3 multiplier, and a shaved or moody one have a 0.2 multiplier each. Brushing once a day adds 1.67% (1/60) and grants one wool without hair loss. Full loss rate occurs after 10 days at 2.5% per day resulting in a 100% loss of domestication in 45 days. Thus, a full domestication by riding takes approximately 2 hours and 47 minutes. This translates to 36% Domestication per hour of riding. Įvery 10 seconds, if the Beefalo is mounted or not starving, it gains 0.1% (1/960) Domestication points, or else it loses from 0.017% (1/5760) to 0.052% (1/1920) every 10 seconds the loss scales with the last time it gained Domestication. In Don't Starve Together (DST), Cut Grass and Cut Reeds restore 1 & 4.6875, whereas Fruits, Twigs, and Vegetables grant 0.5 & 9.375 however, Beefalo take 4 times the foods' health effects, whether positive or negative, for instance: a Blue Cap heals for 80. The other edibles provide their normal stats. In Don't Starve (DS), Cut Grass and Twigs both restore 10 & 10. Taming a Beefalo fully can cost up to 640 Twigs and 20 days economical diets include Cut Grass, Foliage, Light Bulbs, Petals, Stone Fruit ( ), and Twigs. They regenerate 6.9 every 10 seconds (a full regeneration takes 1.5 days), and lose 300 per day. Tendency, which gives domesticated Beefalo special perksīeefalo have a maximum health of 500 (1000 ) & a maximum 375 hunger.Obedience, which governs the saddling and mounting tolerance.Domestication, the progress towards gaining or losing domestication.There are five stats to keep track of while taming a Beefalo: – Wanda, when examining a Domesticated Beefalo. They take three blasts from the Ice Staff to be frozen Baby Beefalo are immune. The Weather Pain is not included due to the random nature of its projectile. One may lure a single Beefalo away from the herd by attacking it, bonding it with a Beefalo Bell ( ), or feeding it.īelow is the number of hits it takes with each weapon to kill an adult Beefalo (for characters with normal damage modifiers). While possible to hit a Beefalo 7 times before dodging, doing this requires perfect timing which is hard to consistently do. In Spring, herds will often make 1-3 babies because they will not stop their mating, unlike other seasons.īeefalo attack every four seconds, making it easy to kite them by quickly striking 5-6 times before dodging. Mating Seasons last 3 days Baby Beefalo spawn 1.5-2 days after that. These delayed members will go into heat at the next cycle. Multiple Beefalo being in the same area at different states indicates multiple herds even so, there may be members that reached adulthood late. They will also wake up if someone gets too close, but a Beefalo Hat wearer can walk among them with impunity, shave them, and gather loot. In this state, they target anyone close by though, they stop chasing sooner than regular Beefalo. Herds are scheduled to occasionally go into heat to breed. A full herd won't spawn any offspring, but will still have a Mating Season (or be "in heat"), as usual. Beefalo wander away from their home during Day & Dusk, and return to it if outside the wander limit.Ī herd with less than four members may merge with any other, provided the new herd doesn't exceed 12 members. All herds have a "home": the location they were formed in.
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